Log in
Close


Simple Copper Additions Mod / Addon

Mods / Addons / Mods 1.21




Simple Copper Additions Mod finally makes all that copper you dig up feel worth the effort instead of just “extra orange blocks in a chest.” With this addon installed, copper becomes a real part of your early progression, not just something you use for a few decorative builds and forget about. You can craft a full set of copper tools and armor, and they’re tuned to land right in that sweet spot between stone and iron, so upgrading actually feels like a smooth step instead of a giant jump.

In a fresh survival world, that means the first copper vein you find is suddenly exciting. You can swap out your stone gear for copper without having to wait for a lucky iron run, and you get a noticeable upgrade without skipping straight into mid-game too early. Copper pickaxes, swords, axes, shovels, and hoes all follow the same idea: better than stone, not as strong as iron, easy to plug into the way you already play. The armor does the same thing — more protection than leather or basic early-game setups, but still clearly below iron, so you always have something to aim for next.






The best part is how natural it feels. There are no strange side systems, ability trees, or glowing special effects bolted on top. Simple Copper Additions Mod just treats copper like it always should’ve been treated in vanilla Minecraft: a real gear tier with its own identity. The visuals and concept stick close to the original game, so if you’re running a survival world, SMP, or long-term Bedrock map and want progression to feel a bit richer without losing that classic style, this addon slides in almost like an official expansion to copper.

Installation Mod:
- Download the .mcaddon / .mcpack;
- Open the file to import into the game;
- In World Settings → Resource Packs and Behavior Packs, enable it (turn on Experiments if needed);
- Have fun!

copperadditionsresource_zip.mcpack [15.26 Kb] (downloads: 11)
copperadditionsbehavior_zip.mcpack [12.38 Kb] (downloads: 9)

Comments (0)

Add comment

  • reload, if the code cannot be seen


Navigation