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Entity Random Multiplier Loot Mod / Addon

Mods / Addons / Mods 1.21




Entity Random Multiplier Loot Mod takes the usual “kill mob, get standard loot” flow and turns it into a full gambling system for your survival world. When you kill something as a player, the addon rolls a random multiplier and spits out anywhere from the normal amount to a pile of loot, depending on how you’ve configured it. It’s not just flat buffs either: the mod can scale its behavior around server memory tiers, so big servers and smaller Realms can both stay playable while still keeping that jackpot feeling.

What makes Entity Random Multiplier Loot Mod fun is how it changes your mindset while you’re running around in Minecraft Bedrock or MCPE. Farming mobs stops being a boring routine and becomes “one more run, maybe this is the big drop.” Because it only triggers on player kills, you can’t cheese it with environmental deaths, which keeps things a little more honest in survival and on servers.

You also get control if you like tuning your worlds. The addon lets you override defaults and set your own min and max ranges, so you can go from “mild boost” to “absolute chaos” depending on what your group wants. It works in every dimension, which means Overworld, Nether, and End grinds all benefit from the same random loot spikes, making long-term worlds feel way less grindy and a lot more streak-based.

Installation Mod:
- Download the .mcaddon / .mcpack;
- Open the file to import into the game;
- In World Settings → Resource Packs and Behavior Packs, enable it (turn on Experiments if needed);
- Have fun!

entityrandommultiplierloot_v1_0_0.mcpack [344.88 Kb] (downloads: 89)



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