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M Risiko Bedrock Mod / Addon

Mods / Addons / Mods 1.21




M Risiko Bedrock Mod is basically a structured kingdom war setup where different kingdoms compete, and everyone has a role that actually matters. Each kingdom has kings and subjects, and the difference isn’t cosmetic—it’s tied to how many hearts you have and who is allowed to take them. The addon is German-only, so it’s best for groups who can navigate German menus and commands without getting lost.

Kings have two hearts, but they don’t lose them the same way. The first heart can be lost through any death, so kings can’t just play reckless. The second heart is more serious: it can only be lost through an enemy king. That creates a really specific “final duel” vibe where king vs. king is the only way to fully wipe a king out. Subjects are simpler but still tense: they have one heart, and they can only lose that heart to an enemy fighter, so the mod is clearly trying to keep kills tied to real conflict instead of random accidents.




The combat-log system is one of the most important parts for server drama prevention. If a player logs out during a battle, M Risiko Bedrock Mod summons a dummy that takes over their items and hearts. If that dummy dies, the real player will also die when they log back in, so rage-quitting mid-fight doesn’t save you. If nobody attacks the dummy and the combat log expires, the dummy disappears automatically, which keeps the world from filling up with stuck bodies.

By default, the Nether and End are locked. If you enter anyway, you get teleported back to your spawn point. That’s a big pacing control tool, because it stops players from instantly rushing late-game advantages while kingdoms are still forming. If you want to tweak it, the mod says other settings can be changed under /risiko-settings, then under settings, so you can shape how strict the world rules are.

Kingdom creation and management is handled through the /risiko-settings menu. To create a kingdom, you open /risiko-settings, click Kingdom, then press Add to add a kingdom. Once it exists, you manage it by clicking the kingdom and adding kings or subjects, and members show up under “Members.” In real gameplay, this mod works best when your group agrees on the vibe—actual kingdom conflict with rules—because the heart system, combat-log dummies, and locked dimensions are all designed to keep fights meaningful instead of random chaos.

Installation Mod:
- Download the .mcaddon / .mcpack;
- Open the file to import into the game;
- In World Settings → Resource Packs and Behavior Packs, enable it (turn on Experiments if needed);
- Have fun!

minecraft-risiko-v1_0_0.mcaddon [196.86 Kb] (downloads: 38)



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