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My Status as an Assassin Obviously Exceeds the Hero's Mod / Addon

Mods 1.26 / Mods 1.21



My Status as an Assassin Obviously Exceeds the Hero's Mod drops Oda Akira straight into your world like a walking endgame weapon. He’s not some passive NPC standing around for screenshots — by default he’s out there actually attacking monsters, moving through your world like a one-man cleanup squad. You’ll be mining or exploring at night, see mobs getting shredded in the distance, and realize it’s him doing the work. It already changes the vibe of survival when you know there’s an overpowered assassin roaming somewhere on the map.

The big twist is that you can try to recruit him. If you want Oda Akira on your team, you have to walk up with a netherite ingot and use it to tame him. That’s not cheap, and it’s not guaranteed either — the success chance is low on purpose, so every attempt feels like a real gamble. You’re basically putting late-game resources on the line hoping this monster of an assassin decides you’re worth following. When it finally works, it feels like you just unlocked a hidden difficulty setting in your favor.




You are about to gamble your hardest-earned endgame resources just for a slim chance to hire the deadliest hitman in the anime universe. My Status As An Assassin Obviously Exceeds The Hero Mod Addon introduces an overpowered rogue unit that roams your Bedrock world slaughtering hostile mobs on sight.

Vanilla mercenary mechanics basically do not exist in this game engine. Tamed wolves get themselves killed in lava pools within five minutes of leaving your base, and iron golems are way too slow to keep up during fast-paced exploration. You end up fighting massive raid waves entirely by yourself because the artificial intelligence of standard friendly mobs is hopelessly broken. This custom entity changes the whole dynamic by dropping a highly competent, autonomous killer directly into the ecosystem. He does not wait around for your commands. He patrols the landscape natively, turning standard zombie hordes and skeleton archers into dust before they can even fully render on your screen.

This shadow walker requires serious dedication to the endgame grind to recruit. You cannot just throw some bones or raw beef at him and expect instant loyalty. The script forces you to approach him with pure netherite ingots, and the success rate is intentionally tuned to be brutally low. That mechanic creates a massive surge of adrenaline every time you try to close the deal. You hold a piece of the rarest metal in the game, walk up to an active warzone, and pray the random number generator decides in your favor. If the taming sequence fails, you just burned hours of ancient debris mining for absolutely nothing.

Once he joins you, runs get a lot more aggressive. Picture clearing out caves, raiding structures, or farming XP with an anime assassin sprinting ahead, deleting mobs before they even reach you. On Realms or friends’ worlds, having one person who actually managed to tame Oda Akira instantly becomes a flex: that player shows up to boss fights and dangerous biomes with an extra layer of firepower walking beside them. The mod stays simple on paper — one character, one taming method — but the way he shifts your combat flow makes My Status as an Assassin Obviously Exceeds the Hero's Mod feel like a full power-fantasy upgrade for any survival world.

Installation Mod:
- Download the .mcaddon / .mcpack;
- Open the file to import into the game;
- In World Settings → Resource Packs and Behavior Packs, enable it (turn on Experiments if needed);
- Have fun!

assassin-but-hero-0_14-rp.mcpack [381.82 Kb] (downloads: 25)
assassin-but-hero-0_14-bp.mcpack [354.89 Kb] (downloads: 26)


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