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APOCALYPTIC CITIES Mod / Addon

Mods 1.26 / Mods 1.21




APOCALYPTIC CITIES Mod drops full-on city zones into your world, built around a main highway that branches into streets and then grows buildings from there. Because it uses jigsaw generation, the layout isn’t copy-paste—houses and structures shuffle around, so exploring a “new” city actually feels new. You’ll see these cities show up in biomes like Plains, Birch Forest, Forest, Desert, Savanna, and Ice Plains, which makes them easy to bump into during normal travel.

The city design has a cool layered flow. Streets generate the bigger buildings, while the edges of the streets lean into smaller houses and lower structures, especially near entrances down into the sewers. Under the city you’ve got sewers and tunnels that push into caves, and that’s where gunpowder ore can be found, which is handy if you’re running addons that depend on it for ammunition. The whole vibe is “surface danger, underground temptation,” so you’re constantly choosing between staying on the roads for loot or dropping down where things feel tighter and riskier.







APOCALYPTIC CITIES Mod also brings blocks and melee weapons that match what’s in the Cordyceps Addon, mainly for aesthetics and loot synergy with other addons. Some blocks can yield loot when touched, and they can also be mined using pickaxes, which makes scavenging feel more active than just opening chests and leaving. There are environmental blocks too, like the jelly bush that shows up mostly along highways and plays city sounds during the day and night, plus particles like mosquitoes and butterflies that make the place feel alive in that eerie “nature took over” way.

For utility and map-making, the mod adds functional radios found in structures: right-click turns them on, and if you crouch with an empty hand and right-click you can change the station. If you want more music options, there’s an additional radio music pack you can download. Some decorative blocks have texture variations you can swap in Creative by right-clicking them with a stick, which is perfect if you’re building custom maps. And if you’re feeling reckless, gas cylinders and barrels can explode if you right-click them with flint and steel, so in Minecraft Bedrock it’s smart to treat those like “don’t poke this indoors” objects unless you’re ready for your scavenger run to get loud.

Installation Mod:
- Download the .mcaddon / .mcpack;
- Open the file to import into the game;
- In World Settings → Resource Packs and Behavior Packs, enable it (turn on Experiments if needed);
- Have fun!

apocalypticcitiesrp_mcaddon.zip [914 b] (downloads: 32)
apocalyptic-cities-bp.mcaddon [3.08 Mb] (downloads: 57)



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