Log in
Close

Spidi's Kingdoms Mod / Addon

Mods 1.26 / Mods 1.21




Spidi's Kingdoms Mod is basically the Bedrock answer to the Java vibes of Towny and Factions: you set up your own Kingdom, claim a protected territory, and control who can do what inside it. It’s described as early days, with the Bedrock API still evolving, so not every dream feature is possible yet, but the core basics are already here—and honestly those basics are the parts that matter most for keeping a shared world from turning into chaos.

The heart of the addon is that Kingdom settings are configurable by the Kingdom Owner, meaning your kingdom isn’t just a claim marker, it’s a ruleset. You can set it so there are no hostile mobs in the Kingdom, which is huge for making a true safe zone where your base doesn’t get creeper’d the moment you look away. You can also lock down building rights so only Kingdom members can break blocks and place blocks, and you can protect your storage and utilities by restricting interaction with blocks like chests and furnaces to members only. On top of that, there’s explosion protection in the Kingdom, which is the kind of thing that saves friendships in multiplayer worlds.







It also includes PvP and entity protection as best as possible, with the addon being honest that API limitations mean it can’t be perfect. That’s still useful, because even partial protection changes the vibe—your kingdom becomes a controlled area where people can relax, sort items, and build without constantly worrying about random grief or surprise fights. In Minecraft Bedrock group worlds, that alone is worth installing, because it creates a “home zone” with real rules.

Management tools are straightforward. Kingdom owners can invite members, kick members, disband the kingdom, and alter kingdom settings. Owners and members can view the member list, view kingdom info, and leave the kingdom. That’s the exact loop you want for factions-style play: easy onboarding, clear visibility, and simple exits if someone’s done.

Territory is persistent over server restarts, which matters a lot because it means your kingdom doesn’t vanish when the world reloads. Right now, a kingdom gives you a 7x7 chunk territory, listed as 112x112 blocks, and future updates aim to let you expand the radius through additional actions. Spidi's Kingdoms Mod is best for Bedrock servers and friend worlds where you want clear ownership, safe building spaces, and faction-style rules without needing everyone to self-police every single session.

Installation Mod:
- Download the .mcaddon / .mcpack;
- Open the file to import into the game;
- In World Settings → Resource Packs and Behavior Packs, enable it (turn on Experiments if needed);
- Have fun!

spidis-kingdoms_1_0_1.mcaddon [494.28 Kb] (downloads: 14)



Comments (0)

Add comment

  • reload, if the code cannot be seen

Navigation