Auto Magnets+ Mod / Addon
- 8-04-2026, 05:31
- 436
Auto Magnets+ A useful mod will add a magnet craft that will collect drops, blocks and items within its radius. After chopping down a tree, you can spend almost as much time walking around collecting the drops as you did cutting it. A few logs land behind you, a sapling falls into the grass, and there’s one last stick somewhere under the leaves. Auto Magnets+ adds a craftable magnet that pulls nearby items and experience toward you, making those little cleanup jobs easier.
To get started, make the Magnet Handle using five iron ingots, a compass, and a stick. Once you have it, use the item to switch the magnet on or off. On a computer, that means a right-click; crouching while using it opens the menu. You can leave the magnet in your inventory while you work, and it deactivates when you remove it. That control is useful when you’re sharing a space with another player or want an item to stay where you dropped it. Turn the magnet off for a moment, do what you need to do, and activate it again when you’re ready to collect things.
The menu lets you improve the magnet’s range and strength using experience levels. A larger range can help when drops are spread around a work area, while greater strength pulls them toward you more quickly. There’s also a temporary Burst mode for situations where you want a faster pull over a wider area. Imagine finishing a long stretch of mining and seeing blocks scattered along the tunnel: activate the magnet and let it bring nearby drops to you as you move. It can be just as convenient after harvesting crops or clearing an area for a new building. Instead of making a separate trip around the edges to pick everything up, you can keep working and collect what’s within reach. The menu also offers filters, giving you more control over what the magnet attracts.
Repel Mode does the opposite, pushing items away from you. It gives you another option when you don’t want loose drops gathering around your character. Between the on-and-off control, upgrades, and different modes, the magnet can be adjusted to suit the job rather than left running the same way all the time. To install the add-on, import both the behavior and resource pack files, then enable them in your world settings. The pack is described as achievement friendly, so it can fit into a survival world where you’re still working toward achievements. Try the basic magnet first and see where you use it most; you can spend experience on improvements once you know whether you’d rather collect from farther away or bring items in faster. It’s a small tool, but it saves you from circling the same patch of ground every time a few drops land just out of reach.
Installation Mod:
- Download the .mcaddon / .mcpack;
- Open the file to import into the game;
- In World Settings → Resource Packs and Behavior Packs, enable it (turn on Experiments if needed);
- Have fun!


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